![]() “ Turbo Overkill is a sandbox of fun and original gameplay ideas that come together like a night of melty hot pizza and your favorite cold, frothy brew. “As the guy who helped launch the shooter genre with Wolfenstein 3D, Rise of the Triad, Duke Nukem 3D, Max Payne, and Prey, I haven’t been this excited about an FPS since the golden era of Apogee/3D Realms,” wrote Scott Miller, founder. Relentless enemies, extremely deadly and fun weapons, speed and precision above all else-if you love Quake III Arena, modern and classic DOOM, or Apogee’s legendary first-person shooters, you’ll feel right at home in Paradise.” ![]() “This is the game we’ve always wanted to play making it is a dream project. Wishlist the game to see it happenĭon't quote us on nuthin'“ Turbo Overkill is fast, frenetic and ferocious-excess personified,” said Sam Prebble, one half of Trigger Happy Interactive. O Mini-rockets built into your robotic arm? ✔ O Attack from above riding the hood of your flying car like a kung-furious badass Use cash to install augments, upgrade your weapons, and add new abilities in your talent tree O One-up Duke Nukem with your chainsaw slide-slice kick O Play Spider-Man with your grappling hook TL DR:o Kill a boss, get its augment (special power) Combine all of Johnny’s weapons and powers to outsmart, outgun and outrun the corrupted legions. Find game-changing collectibles to unlock punishing modifiers like triple-monster-speed and insta-kill. Race through two dozen stages packed with secrets, bonus arena stages, and white-knuckle combat puzzles. Blast away with the Twin Magnums, which lock-on and instagib several foes, the Boomer Shotgun and its attached grenade launcher, or the Telefragger sniper rifle, which teleports Johnny inside an enemy before they explode from within. Slide on your chainsaw leg, eviscerating foes and opening up bosses for critical damage, and go car-surfing on the hoods of flying cars. Build incredible speed by wall-running and dashing. Activate Turbo Time(™), a new form of slow motion with a twist. Turbo Time, wall-running, dashing and grappling hooks, oh my Turbo Overkill takes over-the-top to never-before-reached heights. Rival bounty hunters want to claim the prize first. Desperate for enough money to outrun his past mistakes, Johnny takes on the impossible job of destroying the greatest AI ever created. In this Blade Runner-meets- DOOM hellscape, Johnny returns to his hometown of Paradise and finds its entire population possessed by Syn, a rogue AI, and its army of augmented minions. You play as Johnny Turbo, augmented with hidden arm rockets and a chainsaw that extends from your lower leg allowing you to slide-slice enemies wide open. Half-metal, half-human, all murder machineHeavily inspired by some of the all-time greats like Id's Doom & Quake, and Apogee's Duke Nukem 3D, with stunning cyberpunk visuals, Turbo Overkill is the most savage FPS ever released by Apogee. Note: The game's full price at 1.0, after Early Access is complete, is planned to be $24.99. "If Sam Raimi's Evil Dead movie made the Chainsaw Arm an iconic piece of weaponry, wait till you see the leg chainsaw." " Turbo Overkill is the best Tony Hawk game in years." We also plan to implement a direct line of posting feedback inside the game in the near future.” “We will be actively taking on user feedback through many forms (Steam Community posts, Twitter and Discord discussions). ![]() How are you planning on involving the Community in your development process? ![]() “We plan to raise the price as soon as we hit 1.0.” Will the game be priced differently during and after Early Access? There are 6 weapons that can be found, all with alternate firing modes, and a roster of 14 enemies to slay. “The current Early Access version of Turbo Overkill includes the first episode in its entirety, containing 8 levels and 8 secret unlockable levels, playable with 5 difficulty options. What is the current state of the Early Access version? We also plan to add additional features including mod support.” These episodes are set to include new areas, weapons, story content and enemies. “We are planning to release an additional 2 episodes in the full version. How is the full version planned to differ from the Early Access version? Early Access will allow us to work in tandem with the game's community to make Turbo Overkill the best experience possible.”Īpproximately how long will this game be in Early Access? Releasing episodically allows us to implement user feedback throughout the development process much quicker, allowing a more curated full experience by the time 1.0 is completed. “We plan to release Turbo Overkill's episodes as they are completed, with this release being Episode 1 in full.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |